WEAPONFILE\displayName\WEAPON_STEN\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\720\moveSpeedScale\1\gunMaxPitch\5\gunMaxYaw\4\ammoName\sten\maxAmmo\192\startAmmo\192\clipName\sten\clipSize\32\shotCount\1\dropAmmoMin\96\dropAmmoMax\128\reloadAmmoAdd\0\reloadStartAdd\0\damage\90\minDamage\0\meleeDamage\100\maxDamageRange\600\minDamageRange\3000\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\0.9\locTorsoLower\0.8\locRightArmUpper\0.6\locRightArmLower\0.55\locRightHand\0.1\locLeftArmUpper\0.6\locLeftArmLower\0.55\locLeftHand\0.1\locRightLegUpper\0.5\locRightLegLower\0.4\locRightFoot\0.1\locLeftLegUpper\0.5\locLeftLegLower\0.4\locLeftFoot\0.1\locGun\0\fireTime\0.109\fireDelay\0\meleeTime\0.6\meleeDelay\0.1\reloadTime\2.5\reloadEmptyTime\3\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.8\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.33\raiseTime\0.35\altDropTime\0.66\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\0\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\7\posRotRate\7\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0\duckedOfsU\-0.4\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-140\proneMoveR\-75\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-1.5\proneOfsR\0\proneOfsU\0.8\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\1.2\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.6\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadFireAdd\0.67\hipSpreadTurnAdd\0\hipSpreadMoveAdd\9\hipSpreadDecayRate\4.3\hipSpreadDuckedDecay\1.15\hipSpreadProneDecay\1.2\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\100\hipGunKickPitchMin\-15\hipGunKickPitchMax\15\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\740\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\50\hipGunKickStaticDecay\51\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\100\adsGunKickPitchMin\-80\adsGunKickPitchMax\-90\adsGunKickYawMin\10\adsGunKickYawMax\-30\adsGunKickAccel\900\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\30\hipViewKickPitchMax\40\hipViewKickYawMin\-30\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\20\adsViewKickPitchMax\30\adsViewKickYawMin\-30\adsViewKickYawMax\-35\adsViewKickCenterSpeed\1200\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.05\adsSwayVertScale\0.05\fightDist\720\maxDist\320\aiVsAiAccuracyGraph\sten.accu\aiVsPlayerAccuracyGraph\sten.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_sten\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_sten\idleAnim\viewmodel_sten_idle\emptyIdleAnim\viewmodel_sten_idle\fireAnim\viewmodel_sten_fire\lastShotAnim\viewmodel_sten_fire\rechamberAnim\\meleeAnim\viewmodel_sten_melee\reloadAnim\viewmodel_sten_reload\reloadEmptyAnim\viewmodel_sten_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_sten_pullout\dropAnim\viewmodel_sten_putaway\altRaiseAnim\viewmodel_sten_pullout\altDropAnim\viewmodel_sten_putaway\quickRaiseAnim\viewmodel_sten_pullout_fast\quickDropAnim\viewmodel_sten_putaway_fast\adsFireAnim\viewmodel_sten_fire\adsLastShotAnim\viewmodel_sten_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sten_ADS_up\adsDownAnim\viewmodel_sten_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/pistol.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_sten_fire\fireSoundPlayer\weap_sten_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_sten_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_sten_rel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