WEAPONFILE\displayName\WEAPON_PPSH\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\720\moveSpeedScale\1\gunMaxPitch\5\gunMaxYaw\40\ammoName\ppsh\maxAmmo\355\startAmmo\355\clipName\ppsh\clipSize\71\shotCount\1\dropAmmoMin\71\dropAmmoMax\100\reloadAmmoAdd\0\reloadStartAdd\0\damage\80\minDamage\0\meleeDamage\150\maxDamageRange\600\minDamageRange\2800\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\0.9\locTorsoLower\0.9\locRightArmUpper\0.5\locRightArmLower\0.4\locRightHand\0.1\locLeftArmUpper\0.5\locLeftArmLower\0.4\locLeftHand\0.1\locRightLegUpper\0.4\locRightLegLower\0.3\locRightFoot\0.1\locLeftLegUpper\0.4\locLeftLegLower\0.3\locLeftFoot\0.1\locGun\0\fireTime\0.067\fireDelay\0\meleeTime\0.66\meleeDelay\0.1\reloadTime\1.83\reloadEmptyTime\2.57\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.33\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.33\raiseTime\0.4\altDropTime\0.66\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\0\standMoveR\0\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\7\posRotRate\7\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\0.5\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-1\proneOfsR\1.2\proneOfsU\0.8\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\1.4\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.3\adsTransBlendTime\0.1\adsReloadTransTime\0.4\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.7\adsZoomOutFrac\0.5\adsBobFactor\1\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadFireAdd\0.38\hipSpreadTurnAdd\0\hipSpreadMoveAdd\9\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\3\hipGunKickReducedKickPercent\85\hipGunKickPitchMin\-15\hipGunKickPitchMax\15\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\740\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\50\hipGunKickStaticDecay\51\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\100\adsGunKickPitchMin\-40\adsGunKickPitchMax\-50\adsGunKickYawMin\-100\adsGunKickYawMax\100\adsGunKickAccel\789\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\1\hipViewKickPitchMin\50\hipViewKickPitchMax\60\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\60\adsViewKickPitchMax\65\adsViewKickYawMin\-20\adsViewKickYawMax\40\adsViewKickCenterSpeed\2200\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\300\aiVsAiAccuracyGraph\ppsh.accu\aiVsPlayerAccuracyGraph\ppsh.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_ppsh\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_ppsh\idleAnim\viewmodel_ppsh_idle\emptyIdleAnim\\fireAnim\viewmodel_ppsh_fire\lastShotAnim\viewmodel_ppsh_fire\rechamberAnim\\meleeAnim\viewmodel_ppsh_melee\reloadAnim\viewmodel_ppsh_reload_notempty\reloadEmptyAnim\viewmodel_ppsh_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_ppsh_pullout\dropAnim\viewmodel_ppsh_putaway\altRaiseAnim\viewmodel_ppsh_idle\altDropAnim\viewmodel_ppsh_switch\quickRaiseAnim\viewmodel_ppsh_pullout_fast\quickDropAnim\viewmodel_ppsh_putaway_fast\adsFireAnim\viewmodel_ppsh_fire\adsLastShotAnim\viewmodel_ppsh_fire\adsRechamberAnim\\adsUpAnim\viewmodel_ppsh_ADS_up\adsDownAnim\viewmodel_ppsh_ADS_down\viewFlashEffect\fx/muzzleflashes/russian_mg_view.efx\worldFlashEffect\fx/muzzleflashes/russian_mg.efx\shellEjectEffect\fx/shellejects/pistol.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_ppsh_fire\fireSoundPlayer\weap_ppsh_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ppsh_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_ppsh_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@ppsh.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\