WEAPONFILE\displayName\WEAPON_M1A1CARBINE\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1400\moveSpeedScale\1\gunMaxPitch\5\gunMaxYaw\5\ammoName\m1carbine\maxAmmo\120\startAmmo\120\clipName\m1carbine\clipSize\15\shotCount\1\dropAmmoMin\90\dropAmmoMax\105\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\45\meleeDamage\100\maxDamageRange\768\minDamageRange\3000\locNone\1\locHelmet\0.5\locHead\2\locNeck\2\locTorsoUpper\1.1\locTorsoLower\0.8\locRightArmUpper\0.5\locRightArmLower\0.5\locRightHand\0.1\locLeftArmUpper\0.5\locLeftArmLower\0.5\locLeftHand\0.1\locRightLegUpper\0.5\locRightLegLower\0.4\locRightFoot\0.1\locLeftLegUpper\0.5\locLeftLegLower\0.4\locLeftFoot\0.1\locGun\0\fireTime\0.135\fireDelay\0\meleeTime\0.6\meleeDelay\0.1\reloadTime\2.9\reloadEmptyTime\3.7\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.8\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\0\standMoveR\0\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\5\duckedMoveF\0\duckedMoveR\0.2\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.8\duckedOfsR\0.2\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-120\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\0\proneOfsR\0.7\proneOfsU\-0.8\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0.25\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.42\adsZoomOutFrac\0.5\adsBobFactor\2\adsViewBobMult\0.13\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\8\hipSpreadDuckedMax\8\hipSpreadProneMax\8\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\100\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\100\adsGunKickPitchMin\-50\adsGunKickPitchMax\-60\adsGunKickYawMin\-80\adsGunKickYawMax\60\adsGunKickAccel\800\adsGunKickSpeedMax\300\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\45\hipViewKickPitchMax\50\hipViewKickYawMin\-15\hipViewKickYawMax\15\hipViewKickCenterSpeed\1100\adsViewKickPitchMin\45\adsViewKickPitchMax\50\adsViewKickYawMin\-30\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1100\swayMaxAngle\8\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\10\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.08\fightDist\720\maxDist\640\aiVsAiAccuracyGraph\m1carbine.accu\aiVsPlayerAccuracyGraph\m1carbine.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_carbine\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_m1carbine\idleAnim\viewmodel_carbine_idle\emptyIdleAnim\\fireAnim\viewmodel_carbine_fire\lastShotAnim\viewmodel_carbine_fire\rechamberAnim\\meleeAnim\viewmodel_carbine_melee\reloadAnim\viewmodel_carbine_reload\reloadEmptyAnim\viewmodel_carbine_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_carbine_pullout\dropAnim\viewmodel_carbine_putaway\altRaiseAnim\viewmodel_carbine_pullout\altDropAnim\viewmodel_carbine_putaway\quickRaiseAnim\viewmodel_carbine_pullout\quickDropAnim\viewmodel_carbine_putaway\adsFireAnim\viewmodel_carbine_fire\adsLastShotAnim\viewmodel_carbine_fire\adsRechamberAnim\\adsUpAnim\viewmodel_carbine_ADS_up\adsDownAnim\viewmodel_carbine_ADS_down\viewFlashEffect\fx/muzzleflashes/standardflashview.efx\worldFlashEffect\fx/muzzleflashes/standardflashworld.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_m1carbine_fire\fireSoundPlayer\weap_m1carbine_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m1carbine_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_m1carbine_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@m1carbine.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\