WEAPONFILE\displayName\WEAPON_BREN\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1400\moveSpeedScale\0.85\gunMaxPitch\2\gunMaxYaw\2\ammoName\bren\maxAmmo\270\startAmmo\270\clipName\bren\clipSize\30\shotCount\1\dropAmmoMin\135\dropAmmoMax\180\reloadAmmoAdd\0\reloadStartAdd\0\damage\130\minDamage\80\meleeDamage\150\maxDamageRange\1024\minDamageRange\3600\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1\locTorsoLower\0.8\locRightArmUpper\0.7\locRightArmLower\0.5\locRightHand\0.3\locLeftArmUpper\0.7\locLeftArmLower\0.5\locLeftHand\0.3\locRightLegUpper\0.6\locRightLegLower\0.5\locRightFoot\0.3\locLeftLegUpper\0.6\locLeftLegLower\0.5\locLeftFoot\0.3\locGun\0\fireTime\0.12\fireDelay\0\meleeTime\1.2\meleeDelay\0.2\reloadTime\3.7\reloadEmptyTime\3.7\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.6\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.38\raiseTime\0.4\altDropTime\0.38\altRaiseTime\0.67\quickDropTime\0.2\quickRaiseTime\0.2\standMoveF\0\standMoveR\0\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\5\posRotRate\6\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.6\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-140\proneMoveR\-75\proneMoveU\-120\proneRotP\50\proneRotY\300\proneRotR\-200\proneOfsF\-2\proneOfsR\0.8\proneOfsU\-0.5\posProneMoveRate\8\posProneRotRate\8\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.75\idleProneFactor\0.25\adsSpread\0.05\adsAimPitch\0\adsTransInTime\0.5\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\35\adsZoomInFrac\0.46667\adsZoomOutFrac\0.366666\adsBobFactor\2\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1\hipSpreadProneMin\0.8\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadFireAdd\1\hipSpreadTurnAdd\0.8\hipSpreadMoveAdd\10\hipSpreadDecayRate\6\hipSpreadDuckedDecay\1.1\hipSpreadProneDecay\1.15\hipGunKickReducedKickBullets\3\hipGunKickReducedKickPercent\70\hipGunKickPitchMin\-15\hipGunKickPitchMax\15\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\740\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\50\hipGunKickStaticDecay\51\adsGunKickReducedKickBullets\3\adsGunKickReducedKickPercent\70\adsGunKickPitchMin\-35\adsGunKickPitchMax\-30\adsGunKickYawMin\-45\adsGunKickYawMax\-28\adsGunKickAccel\800\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\1\hipViewKickPitchMin\76\hipViewKickPitchMax\80\hipViewKickYawMin\-45\hipViewKickYawMax\-48\hipViewKickCenterSpeed\1400\adsViewKickPitchMin\50\adsViewKickPitchMax\65\adsViewKickYawMin\-40\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\5\swayLerpSpeed\1.5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.35\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.13\adsSwayVertScale\0.09\fightDist\720\maxDist\600\aiVsAiAccuracyGraph\bren.accu\aiVsPlayerAccuracyGraph\bren.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_bren\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_bren\idleAnim\viewmodel_bren_idle\emptyIdleAnim\viewmodel_bren_idle\fireAnim\viewmodel_bren_fire\lastShotAnim\viewmodel_bren_fire\rechamberAnim\viewmodel_bren_idle\meleeAnim\viewmodel_bren_melee\reloadAnim\viewmodel_bren_reload\reloadEmptyAnim\viewmodel_bren_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_bren_pullout\dropAnim\viewmodel_bren_putaway\altRaiseAnim\viewmodel_bren_pullout\altDropAnim\viewmodel_bren_putaway\quickRaiseAnim\viewmodel_bren_pullout\quickDropAnim\viewmodel_bren_putaway\adsFireAnim\viewmodel_bren_fire\adsLastShotAnim\viewmodel_bren_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bren_ADS_up\adsDownAnim\viewmodel_bren_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_bren_fire\fireSoundPlayer\weap_bren_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_bren_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_bren_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@bren.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\