WEAPONFILE\displayName\WEAPON_BAR\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1400\moveSpeedScale\0.85\gunMaxPitch\3\gunMaxYaw\3\ammoName\BAR\maxAmmo\180\startAmmo\180\clipName\BAR\clipSize\20\shotCount\1\dropAmmoMin\100\dropAmmoMax\120\reloadAmmoAdd\0\reloadStartAdd\0\damage\120\minDamage\80\meleeDamage\150\maxDamageRange\1024\minDamageRange\2400\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.5\locRightArmLower\0.3\locRightHand\0.2\locLeftArmUpper\0.5\locLeftArmLower\0.3\locLeftHand\0.2\locRightLegUpper\0.6\locRightLegLower\0.3\locRightFoot\0.2\locLeftLegUpper\0.6\locLeftLegLower\0.3\locLeftFoot\0.2\locGun\0\fireTime\0.11\fireDelay\0\meleeTime\0.7\meleeDelay\0.15\reloadTime\3.63\reloadEmptyTime\3.8\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.33\reloadStartAddTime\2.33\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.33\raiseTime\0.4\altDropTime\0.66\altRaiseTime\0\quickDropTime\0.2\quickRaiseTime\0.2\standMoveF\0\standMoveR\0\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\7\posRotRate\6\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.6\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-120\proneMoveR\-75\proneMoveU\-120\proneRotP\50\proneRotY\300\proneRotR\-200\proneOfsF\-2\proneOfsR\0.8\proneOfsU\-0.5\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\50\adsIdleAmount\30\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.75\idleProneFactor\0.25\adsSpread\0.05\adsAimPitch\0\adsTransInTime\0.36\adsTransOutTime\0.43\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\35\adsZoomInFrac\0.42\adsZoomOutFrac\0.4\adsBobFactor\2\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1\hipSpreadProneMin\0.8\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadFireAdd\1\hipSpreadTurnAdd\0.8\hipSpreadMoveAdd\10\hipSpreadDecayRate\6\hipSpreadDuckedDecay\1.1\hipSpreadProneDecay\1.15\hipGunKickReducedKickBullets\2\hipGunKickReducedKickPercent\70\hipGunKickPitchMin\-38\hipGunKickPitchMax\-45\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\100\adsGunKickPitchMin\-70\adsGunKickPitchMax\-75\adsGunKickYawMin\-20\adsGunKickYawMax\28\adsGunKickAccel\1000\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\2\hipViewKickPitchMin\90\hipViewKickPitchMax\100\hipViewKickYawMin\-78\hipViewKickYawMax\20\hipViewKickCenterSpeed\1800\adsViewKickPitchMin\60\adsViewKickPitchMax\75\adsViewKickYawMin\-75\adsViewKickYawMax\65\adsViewKickCenterSpeed\1600\swayMaxAngle\3\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.12\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.09\fightDist\720\maxDist\600\aiVsAiAccuracyGraph\BAR.accu\aiVsPlayerAccuracyGraph\BAR.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_bar\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_bar\idleAnim\viewmodel_bar_idle\emptyIdleAnim\\fireAnim\viewmodel_bar_fire\lastShotAnim\viewmodel_bar_fire\rechamberAnim\\meleeAnim\viewmodel_bar_melee\reloadAnim\viewmodel_bar_reload\reloadEmptyAnim\viewmodel_bar_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_bar_pullout\dropAnim\viewmodel_bar_putaway\altRaiseAnim\viewmodel_bar_idle\altDropAnim\viewmodel_bar_switch\quickRaiseAnim\viewmodel_bar_pullout\quickDropAnim\viewmodel_bar_putaway\adsFireAnim\viewmodel_bar_ads_fire\adsLastShotAnim\viewmodel_bar_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bar_ADS_up\adsDownAnim\viewmodel_bar_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_bar_pickup\ammoPickupSound\weap_bar_ammopickup\fireSound\weap_bar_fire\fireSoundPlayer\weap_bar_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_bar_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_bar_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\weap_bar_raise\putawaySound\weap_bar_putaway\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@bar.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\